Keeping A Story Simple

Die Hard may be the most famous movie to actually take the idea of fighting enemies from level to level literally, but the original writer’s idea for the story was basically a live-action version of Elevator Action, a game released just a few years earlier. Since then, movies like Dredd and The Raid: Redemption have embraced the same structure, sending heroes up against gangs of enemies, mini-bosses and one massive final battle to achieve victory. The confined settings and levels may just be a way of keeping a story simple, but the solution is one that game developers were the first to really exploit. Pacific Rim The story of giant mechs fighting giant monsters pulled from decades of Japanese anime and films, but director Guillermo del Toro didn’t copy any one movie when developing his own. But as a die hard gamer, it’s no surprise to see futuristic pilots in VR helmets working in unison to launch special attacks, taking on more and more difficult enemies. Del Toro even called on a star of the Portal game series to supply the voice of his own futuristic mechs. Sucker Punch Zack Snyder’s adventure of female warriors was an original idea, but Sucker Punch took its influences from 20th century warfare, steampunk, Japanese mecha and anime as much as any modern fantasy game. Whether it’s Nazi Zombies made famous by Call of Duty, or mixing bullets and blades with dragons and orcs like Final Fantasy and too many RPGs to count, the source material is clear. Snyder stated that he wanted the movie to be less chaotic than a video game, but the constant need to defeat waves of enemies or steal key quest items was spotted by critics… and their comparisons to one massive video game adventure weren’t usually meant as a compliment. Act of Valor Some of the most popular and profitable video games in history have followed elite soldiers into battle, with the Call of Duty series painting the picture of modern war for a generation. So when the minds behind Act of Valor turned to REAL Navy SEALS, not actors to show audiences what war really looks like, video games were impossible to ignore. With millions of gamers experiencing combat down the barrel of a gun, the directors made sure to recreate that sensation in live-action. You could say that video games simply copied the real tactics of the soldiers, but filming and editing them to look like a game is something else entirely. So what do you think of our list? Did we miss any of your favorite films that have video games to thank for their story, characters, or action? Let us know in our comment section and don’t forget to subscribe to our channel for more videos like this one.